tag:blogger.com,1999:blog-1272803659321539598.post789769518759580873..comments2024-03-28T00:38:03.399-07:00Comments on Digesting Duck: Recast and Detour 1.4 ReleasedMikko Mononenhttp://www.blogger.com/profile/11900996590678707801noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1272803659321539598.post-64693157083532006542009-09-29T07:31:56.429-07:002009-09-29T07:31:56.429-07:00Thank you for the information.
If I have to go fr...Thank you for the information.<br /><br />If I have to go from pt. A to pt. B in a large map, does it not mean that I have to generate navmesh for the entire map at once.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1272803659321539598.post-41296611363765926012009-09-29T07:13:31.161-07:002009-09-29T07:13:31.161-07:00Yes there is a limit. The tile navmesh can have se...Yes there is a limit. The tile navmesh can have several thousand tiles active at any given time, and you can swap them in and out as you need, this is usually called streaming.<br /><br />Floating point accuracy will become problem at certain point. Usually you start to see precision problems when the coordinates get closer to 4000m.Mikko Mononenhttps://www.blogger.com/profile/11900996590678707801noreply@blogger.comtag:blogger.com,1999:blog-1272803659321539598.post-22656250880549815752009-09-29T06:46:56.340-07:002009-09-29T06:46:56.340-07:00I am new to navigation mesh and path planning. I h...I am new to navigation mesh and path planning. I have been trying to use recast. I wanted to know if recast can be used for large areas. Is there any limit on how large the grid can be?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1272803659321539598.post-33812903477209168242009-08-26T22:01:58.619-07:002009-08-26T22:01:58.619-07:00ok, i will..
also i added progress and adding edit...ok, i will..<br />also i added progress and adding edit into mgui. <br /><br />Previously, I had UI, script based, but it was so hard to edit something.Yakovhttps://www.blogger.com/profile/12239884265114495349noreply@blogger.comtag:blogger.com,1999:blog-1272803659321539598.post-43688203262239234652009-08-26T21:41:55.849-07:002009-08-26T21:41:55.849-07:00The way the gui is arranged is called IMGUI. I thi...The way the gui is arranged is called IMGUI. I think I first saw that idea in http://mollyrocket.com/forums/ , thought, I have used same kind of style for years, in less formalized way.<br /><br />Make sure you get the latest GUI code. There was a bug in the button code, which allowed the user to press invisible buttons.Mikko Mononenhttps://www.blogger.com/profile/11900996590678707801noreply@blogger.comtag:blogger.com,1999:blog-1272803659321539598.post-59722228981188128352009-08-26T19:35:07.140-07:002009-08-26T19:35:07.140-07:00thanks!
btw, i am using ui from recast, very styl...thanks! <br />btw, i am using ui from recast, very stylish and convinient thing. Is it fully your idea, or you get it from another source?Yakovhttps://www.blogger.com/profile/12239884265114495349noreply@blogger.com